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AI Insights · Timothy · October 2022

Top 5 3D Cartoon Games in Tunisia: Q3 2022 Performance

Discover the performance of the top 5 3D cartoon games on a unified platform in Tunisia during the third quarter of 2022, including key metrics such as weekly downloads, revenue, and active users.

Top 5 3D Cartoon Games in Tunisia: Q3 2022 Performance

In the third quarter of 2022, the top 5 3D cartoon games in Tunisia showed varied performance metrics on the unified platform, encompassing both iOS and Android data. Here’s a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Clash Royale experienced fluctuations in weekly revenue, peaking at around $358 in late June and gradually declining to $110 by the end of September. Weekly downloads hovered around 2.4K in late June, with a slight dip in August, and then a resurgence to about 2.5K by the end of September. Active users saw minor variances, starting at approximately 60.8K in late June, with a peak of 64.7K in early July, and ending the quarter at 52.6K.

Lords Mobile: Kingdom Wars showed a more dynamic trend. Weekly revenue ranged from $127 to $207, with notable peaks in mid-July and late September. Downloads surged significantly, starting at 1.9K in late June and escalating to nearly 9.9K by the end of September. Active users also saw a robust increase, beginning at 17.8K in late June and reaching 27.4K by the end of the quarter.

Tennis Clash: Sports Stars Game exhibited considerable variability in weekly revenue, with a notable peak of $493 in mid-July and fluctuations between $41 and $386 throughout the quarter. Downloads started strong at 7.3K in late June, peaked at 11.1K in mid-July, and then stabilized around 5.7K by the end of September. Active users remained relatively consistent, starting at 51.3K in late June and ending at 56.7K in late September, with minor fluctuations in between.

Gardenscapes had steady weekly revenue, fluctuating between $86 and $136 throughout the quarter. Downloads showed an upward trend, beginning at 1.3K in late June and increasing to about 2.7K by the end of September. Active users remained relatively stable, starting at 9.3K in late June and ending at 10.3K by the end of September, with minor peaks and troughs along the way.

Fishdom also displayed some interesting trends. Weekly revenue fluctuated, peaking at $113 in late August and then decreasing to $89 by the end of September. Downloads started at 8K in late June, dipped significantly in mid-July, but then rebounded to approximately 5.4K by the end of September. Active users showed a similar pattern, starting at 17.5K in late June, dipping mid-quarter, and recovering to around 15.7K by the end of September.

For more detailed insights and additional data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022